Utilize Void energy to leverage the surrounding environment and construct barricades from it
Matter charging will improve the size and weight of most attacks
additionally, you must charge to cast some more powerful attacks
Hold trigger and perform a scooping motion while near the ground
You don't need to continue holding trigger to keep the charge
You can manipulate the Matter around you to protect yourself and others from incoming attacks
useful for redirecting incoming Matter attacks, and carrying around objects as shields
Half of the weight of any objects that you are manipulating is added onto you
it may become more difficult to move if you are manipulating heavy objects
Point at objects
Objects at a long range have a coarser manipulation, but can still be thrown
You are heavier than others, and cause a small impact shockwave on hitting surfaces
due to your weight, it is harder for opponents to fling you around
Hit a surface with enough velocity
Wall is a rough plane of Matter drawn from the ground, embedded into the floor on creation
Used as a heavy defense against incoming attacks, and for blocking off small doorways
Benefits | Drawbacks |
---|---|
+ Blocks most attacks | - Quickly disintegrates after being dislodged |
+ Can be matter-manipulated | - Shatters with enough explosive damage |
Face palm upwards and pull up with no buttons pressed
Shockwave is a ripple in the ground that travels quickly from its origin, knocking up anything in its path with spikes
used against opponents on the same piece of ground as you, and for attacking opponents behind Walls
Benefits | Drawbacks |
---|---|
+ Impales anything in its path | - Limited to the same piece of ground |
+ Travels under Wall and Pillar | - Not good against airborne opponents |
Charge then punch into the ground
Shotgun is a spray of small, high speed rocks that pack a punch at point-blank range
used for damaging opponents who are difficult to hit otherwise
Benefits | Drawbacks |
---|---|
+ Easy to hit targets | - Very weak beyond mid-range |
+ Quick to cast | - Blocked by solid objects |
Make a fist and punch
Spear is a large spike of Matter that can be launched at a high speed over long distances
used for impaling targets out in the open
Benefits | Drawbacks |
---|---|
+ Impales targets | - Requires precise aiming |
+ Deals strong damage | - Can be blocked by solid objects |
Face fingertips towards the sky and jab upwards with no buttons pressed to create
Floats in front of hand after creation
Launch by jabbing forward with no buttons pressed
Pillar is a beam of Matter drawn from the ground, it is larger than Wall and appears directly below you
Used for getting to high ground and modifying the battlefield
Benefits | Drawbacks |
---|---|
+ Gives easy access to higher ground | - Doesn't ascend quickly |
+ Combos nicely with Bulky passive | - No cover atop the Pillar |
Cast Wall with both hands at once
Will continue to increase in height until you stop holding your palms upwards, or it reaches the max height
Spike shower is a variation of Shockwave, instead of a wave, multiple spikes will launch out of the ground
used for making the environment difficult to traverse, or dealing strong damage to a stationary opponent
Benefits | Drawbacks |
---|---|
+ Showers area with spikes | - Not very precise |
+ Deals strong damage | - Easy to block |
+ Impales targets |
Cast Shockwave with both hands at once
Slice is a sharp projection of Void energy that can be used to cut objects into pieces
used for slicing apart things made from Matter
Benefits | Drawbacks |
---|---|
+ Slices Matter | - Limited range |
+ Difficult to dodge | - Weak damage |
Make a large, sweeping cutting motion
Mine is a stationary explosive powered by explosive Energy, it will explode upon proximity
used for laying traps, or blocking an escape path
Benefits | Drawbacks |
---|---|
+ Explodes on proximity with enemy | - Your attacks can set it off |
+ Multiple can go off in a chain | - Visible and usually easy to avoid |
Charge then slap a nearby surface
Shield is a small disk of Matter that can be used to block some attacks
used for blocking attacks and emergency damage
Benefits | Drawbacks |
---|---|
+ Blocks attacks | - Not very big |
+ Lightweight | - Can be destroyed |
+ Matter Charge has spikes |
Swing hand outwards with no buttons pressed
Can be grabbed and pulled off hand then tossed like a Frisbee